The software world includes two simple, general, reliable facts:
A naming principle follows from these:
Put the important concept/feature of a name first.
This mainly applies to types, classes, modules – larger, more global items. For example:
YES:
Vector3floatVector3intNO:
Float3vectorInt3vectorWhen you follow this principle, things are easier to find because you can guess where to look, and easier to understand because all the related items are visible in a group. If you don't follow it, then everything goes all over the place in lists.
Maybe names following this seem ‘unnatural’. But this is not english, this is programming: it is about communicating information and using it practically.